A Third Person Platformer
Project time spanned 14 weeks (Half-time)
Reference game - Kena: The Bridge Of Spirits
Levels made in Firefly, an Inhouse engine constructed from scratch by our amazing programmer colleauges.
Level Designing some levels alongisde my LD colleagues, switching ownership and iterating on eachothers design.
Narrative Design contributor
Tweaking combat stats for both enemies and player
Music Production & Composition