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Can Strike - A doom clone with humour


  • Project time spanned 14 weeks (Half-time)

  • Reference game - Doom Eternal & Team Fortress 2

  • Levels made in Firefly, an Inhouse engine constructed from scratch by our amazing programmer colleauges.

My Contribution:

  • Level Designing some levels alongisde my LD colleagues, switching ownership and iterating on eachothers design.

  • Narrative Design contributor

  • Tweaking combat stats for both enemies and player

  • Voice Acting

This one is on Steam!

Technical Artists

Graphial artists

Music Production & Composition

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